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ROLLER → BattleKart

ROLLER to BattleKart Automated Game Creation

A BattleKart game created automatically whenever a guest books an eligible session in ROLLER, with the game ID written straight back onto the booking so staff work from one record.

$49/monthStarter · up to 3 Integration Packs · $16.33 ea
0 min
manual entry
Real-time
on trigger
Pre-built
no code
ROLLER
BattleKart

IntelliPaaS connects ROLLER with BattleKart so every eligible booking spins up its game without anyone setting it up by hand. The moment a guest books a BattleKart session in ROLLER, IntelliPaaS sends the booking details to BattleKart and creates the matching game over the BattleKart API.

BattleKart returns a unique game ID. IntelliPaaS writes that ID straight back onto the original ROLLER booking notes. Staff and guests work from a single record, with no copying identifiers between systems.

Because the whole exchange runs over the BattleKart API in moments, the game is ready and the ID is on the booking by the time staff open it. The flow is deterministic and repeatable, so every eligible booking is handled the same way.

How it works

Watch the agent run, end to end

intellipaas · agent run
Trigger A guest books an eligible BattleKart session in ROLLER
01
IntelliPaaS sends the booking details to BattleKart, creates the game over the BattleKart API and captures the game ID
02
The BattleKart game ID is written back onto the original ROLLER booking notes, ready for staff to view and share
Use case highlights

Why deploy this use case

Games created automatically

Every eligible ROLLER booking creates a BattleKart game with no manual setup from your team.

Game ID written back

The BattleKart game ID lands on the original ROLLER booking notes, so staff see it where they already work.

One connected booking

Guests and staff share a single record, so nobody reconciles bookings and games across two systems.

Runs over the BattleKart API

A direct API integration creates the game and returns its ID, so the flow is fast and predictable.

Ready in moments

The game is created and the ID is returned within moments, so it is waiting when staff open the booking.

No manual handoffs

Nobody keys game details between ROLLER and BattleKart, which removes a common source of error.

More packs

More ROLLER automations

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/connectors/roller
All ROLLER integrations
/connectors/battlekart
All BattleKart integrations
FAQ

Questions teams ask

How quickly can we get the ROLLER to BattleKart Integration Pack running?

Most teams are live the same day. Connect your ROLLER and BattleKart accounts and choose which products are eligible. The integration then runs against your own data, with no infrastructure to provision and nothing to deploy.

Do we need to write any code?

No. The Integration Pack ships with the trigger and the BattleKart game creation already configured, so your team can own it without waiting on engineering.

Which bookings create a game?

Only the products you nominate as eligible. Other bookings are left untouched, so a game is created exactly where it is needed.

Where does the game ID appear?

The game ID is written back onto the original ROLLER booking notes, so staff find it on the booking they already have open.

Is this an API integration?

Yes. The pack creates each BattleKart game over the BattleKart API, so the flow is deterministic and repeatable for every eligible booking.

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